Video is the most consumed awareness format, but not the only one. How to choose between comic, video, and newsletter based on the behavior to change.
Video is the most consumed awareness format, but not the only one. How to choose between comic, video, and newsletter based on the behavior to change.
A well-written nudge can be useless if it arrives late. Why the right moment decides whether a cybersecurity nudge changes the decision or just adds noise.
Not everything that looks like gamification changes behavior. 5 mechanics meet three key cognitive criteria. 3 popular ones fail in silence.
Three cognitive mechanisms explain why comics outperform slide decks in awareness: narrative transportation, dual coding, and character identification.
Deepfake awareness can’t be solved by adding more content. Let’s see how to train the cognitive reflex of every employee, step by step.
Traditional e-learning informs but doesn’t change behavior. Interactive slides train decisions in the real context where the threat happens.
People tend to make decisions based on our instincts; it’s a fact. When we are presented with a situation that requires our intervention, the first response will be automatic, without […]
No matter where you are, just look up, and you’ll find the tower. Its presence is constant and overwhelming. It casts a sense of watchfulness and malevolence that extends far […]