Video games · Awareness

Cybersecurity video games

Security is also trained by playing.

Entertaining challenges and instant feedback that promote secure behaviors. SMARTFENSE video games bring awareness to the whole organization, regardless of how technical the player is, and record every action to assess learning.

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Cybersecurity video games

Why raise awareness with video games?

The audience of an awareness program is heterogeneous and not everyone learns the same way. Play triggers voluntary participation and turns a dry topic into an experience people enjoy and remember.

Learning by playing

Everyone decides, tries and makes mistakes in a risk-free environment, and anchors the concept through practice.

Reaches every audience

A format that hooks technical and non-technical profiles alike, and multiplies participation across the program.

Built-in measurement

Every campaign records the player’s actions from start to finish, key data to assess the organization’s level.

Game-based learning: how to build more effective training →

What is game-based learning?

GBL (Game-Based Learning) is the learning achieved through the use of games or video games with an educational purpose. Some start as entertainment tools and are later adapted to teach; others are designed from scratch to convey a security message.

In SMARTFENSE, video games are assigned to the target people within a campaign, or they can be run proactively whenever each person prefers. In both cases the platform records the full journey, from start to finish, and that data feeds the program’s assessment.

The video game catalog

Seventeen video games covering phishing, passwords, social engineering, artificial intelligence and much more. Each one shows its estimated duration, its level and the security topics it covers.

Gupi's Adventures

Gupi’s Adventures

5 minMedium
PhishingWebsiteInternet addressesRansomware
Fast and Secure

Fast and Secure

10 minMedium
Confidential informationInformation leakCEO fraudUSB drive
Pass Slam

Pass Slam

5 minMedium
PasswordsAuthentication
Whack-a-Hack

Whack-a-Hack

5 minMedium
PhishingRansomwareEmail
Sudden Change

Sudden Change

15 minMedium
SPAMAttachmentsUSB drivePasswords
Phishing Detective

Phishing Detective

5 minMedium
PhishingRansomwareEmail
Match Pairs

Match Pairs

10 minMedium
MalwareBotnet networksThreatsInformation encryption
Bugger

Bugger

5 minEasy
PasswordsAuthentication
Data Invaders

Data Invaders

5 minEasy
Confidential informationInformation classification
Cyber Tetris

Cyber Tetris

5 minMedium
MalwareRansomware
Real or AI?

Real or AI?

3 minMedium
Social networksIdentity theftArtificial Intelligence
Drag and Drop

Drag and Drop

7 minMedium
PasswordsSocial networksSocial EngineeringConfidential information
Guple

Guple

10 minEasy
BrowserInternetLinksInformation encryption
Triviados

Triviados

10 minMedium
USB driveConfidentiality agreementsBrowserInformation classification
Triviados Lite

Triviados Lite

5 minMedium
USB driveConfidentiality agreementsBrowserInformation classification
Match Pairs - Lite

Match Pairs – Lite

5 minMedium
MalwareBotnet networksThreatsInformation encryption
Summer Passport

Summer Passport

10 minEasy
Social EngineeringVishingPhishingSmishing

More about SMARTFENSE

Predefined contents

Together, these contents form the broadest offering of Spanish-language awareness content on the market.

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Focused on your audience

SMARTFENSE contents are designed for the way of thinking and acting in Latin America, Spain, Portugal and Italy.

Learn more →

The Cyber Justice League

An original comic that combines visual storytelling with practical awareness, another way to reach the whole audience.

Learn more →

Related articles in our blog

Video games: your power-ups for awareness

How play turns cybersecurity awareness into an experience people want to repeat.

Read more →

Game-based learning

How to build more fun and effective training for the end users in your organization.

Read more →

Video game: RUN CISO RUN

A behind-the-scenes look at the creation of one of our awareness video games.

Read more →

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