
Security is also trained by playing.
Entertaining challenges and instant feedback that promote secure behaviors. SMARTFENSE video games bring awareness to the whole organization, regardless of how technical the player is, and record every action to assess learning.
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The audience of an awareness program is heterogeneous and not everyone learns the same way. Play triggers voluntary participation and turns a dry topic into an experience people enjoy and remember.
Everyone decides, tries and makes mistakes in a risk-free environment, and anchors the concept through practice.
A format that hooks technical and non-technical profiles alike, and multiplies participation across the program.
Every campaign records the player’s actions from start to finish, key data to assess the organization’s level.
GBL (Game-Based Learning) is the learning achieved through the use of games or video games with an educational purpose. Some start as entertainment tools and are later adapted to teach; others are designed from scratch to convey a security message.
In SMARTFENSE, video games are assigned to the target people within a campaign, or they can be run proactively whenever each person prefers. In both cases the platform records the full journey, from start to finish, and that data feeds the program’s assessment.
Seventeen video games covering phishing, passwords, social engineering, artificial intelligence and much more. Each one shows its estimated duration, its level and the security topics it covers.

















Together, these contents form the broadest offering of Spanish-language awareness content on the market.
Learn more →SMARTFENSE contents are designed for the way of thinking and acting in Latin America, Spain, Portugal and Italy.
Learn more →An original comic that combines visual storytelling with practical awareness, another way to reach the whole audience.
Learn more →How play turns cybersecurity awareness into an experience people want to repeat.
Read more →How to build more fun and effective training for the end users in your organization.
Read more →A behind-the-scenes look at the creation of one of our awareness video games.
Read more →Leave us your details and we’ll show you how to bring video games into your awareness program.